Experienced Lighting Artist

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Experienced Lighting Artist

We're looking for an Experienced Lighting Artist to join our team!

Full-time · Total Mayhem Games Office

About the role

At Total Mayhem Games (TMG), creators of the award-winning We Were Here series, we craft immersive co-op adventures where lighting plays a crucial role in storytelling, mood, and visual clarity.

We’re looking for an experienced Lighting Artist who can translate creative direction into compelling lighting, while being technically proficient and deeply familiar with Unity. As a Lighting Artist, you’ll help define the visual tone and ensure our lighting not only looks great, but runs smoothly as well.

You’ll work closely with the Art Director, Creative Director, and Tech Team to build lighting setups that are both stylized and optimized. Your work will enhance the narrative, support gameplay clarity and create atmosphere.

What you'll be doing

  • Crafting emotional, story-driven lighting setups in Unity’s render pipelines that enhance mood, gameplay, and readability;

  • Defining the lighting direction for scenes, in line with TMG’s recognizable stylized visual identity;

  • Collaborating closely with Tech Artists and Programmers to configure and optimize lightmaps, light probes, and reflection probes etc;

  • Implementing post-processing setups (Color Grading, Bloom, AO, Exposure, etc.) to elevate the look and feel.

What we're looking for

  • Preferably footage of shipped Unity titles you worked on as Lighting Artist;

  • Technical skills in real-time lighting, light baking, optimization;

  • Understanding of lighting probes, volumes, and post-processing;

  • Lighting portfolio that shows mood, depth, and visual storytelling;

  • Experience working in a production pipeline, collaborating cross-discipline;

  • Able to come to our amazing office in the center of Rotterdam!

Nice to have:

  • Familiarity with Git, production workflows;

  • Experience with lighting optimizations and profiling performance (using tools like Unity Profiler and Frame Debugger);

  • A more stylized focused lighting portfolio.

Apply now!

We're looking forward to hearing from you!

Total Mayhem Games Studios, based in Rotterdam, is the creative force behind the hit "We Were Here" series, loved by over 15 million players since our first release in 2017. Our latest game, We Were Here Expeditions - The Friendship, racked up over 8 million downloads within just a few months. Curious about your new coworkers and working space? Check out our website to learn more about our studio!
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